Need-to-Know News: Universities On Board with Micro Credentials, MOOC Report Highlights Pressing Issues & App Rewards Tech Non-Use

This ‘Need-to-Know’ blog post series features noteworthy stories that speak of need-to-know developments within higher education and K-12 that have the potential to influence, challenge and/or transform traditional education as we know it.

job-education1) Group of Seven Universities Collaborating on ‘Alternative Credentialing’
“The idea is to create an “alternative credentialing process that would provide students with credentials that are much shorter and cheaper than conventional degrees” — David Schejbal, Dean of Continuing Education, Outreach and e-Learning at Wisconsin Extension.

A group of seven universities are in early stages of collaboration on a joint platform that will offer skills assessments, services including tutoring and advising to students online—though the platform’s primary purpose will be to provide ‘alternative credentialing options’. This is significant. It’s the first time a group of brand-name universities (that include Northwestern and Georgia Tech) have formed their own consortium in the micro credentialing market at this scale. Up until now it’s for-profit platforms such as Udacity with their Nano Degrees partnering with corporations such as AT&T, Coursera with their Specializations offered as a ‘pathway to expertise’, and edX (non-profit) with their xSeries programs.

These programs are vocational in nature, with a focused sequence of courses that provide students with a set of skills in a specialty area. This type of credentialing differs significantly from undergraduate education—the undergraduate degree focusing on breadth rather than depth, emphasizing critical thinking with applicability to a range of career pathways. Yet recently there’s been discussion in far-reaching media outlets including the New York Times, that micro credentials are a viable alternative to traditional higher education—“it [nano degree] may finally offer a reasonable shot at harnessing the web to provide effective schooling to the many young Americans for whom college has become a distant, unaffordable dream”.  Even Sebastian Thrun, founder of Udacity was quoted as saying, “It [nano degree] is like a university…built by industry” (2014).

Insight: The fact that micro credentials are viewed as an alternative to or even replacement for an undergraduate or an associate’s degree is concerning. Even more so now with universities coming on board and (potentially) promoting this option as ‘shorter and cheaper than conventional degrees’. Micro credentialing serves a different purpose than undergraduate education, targets a different and expanding student population—working adults looking for professional development and a route to enhance job-related skills. Though there is need for higher education institutions to transform and adapt to the complex challenges the higher education sector is facing, offering a ‘mini-degree’ as a replacement to the rich and diverse education that an undergraduate degree can provide is misguided and deeply troubling.  Alternative learning pathways such as micro-credentials is a positive outcome of digital innovations, yet using it as an alternative to ‘fix’ undergraduate education is not reasonable or responsible.

Screen Shot 2015-08-24 at 12.40.46 PM2)  New MOOC Report Highlights Current Issues
This week UK’s Quality Assurance Agency for higher education released a concise, informative report “MOOCs and Quality: A Review of the Recent Literature” that highlights topical issues with useful, current references.  It’s instructive, informative and provides a summary of key areas of concern specific to MOOCs that are also applicable to higher education including non-completion rates, quality, instructional design, and data use for analysis of student engagement. What’s most instructive are the issues highlighted—it draws out for the reader the most pressing issues worthy of consideration going forward.

As with each new learning innovation, MOOCs present the possibility of new approaches to education, but the promises now need to be evaluated to see what can be delivered in the longer term, on a sustainable basis and with what implications for HEIs and for the assurance of quality  (Creelman et al, 2014).

Insight: Discussions should be moving from MOOCs as disruptors to deeper issues such as how can MOOCs help us improve teaching and learning, reach more students with quality education, and support change within the higher education sector. This report can be a catalyst for such discussions, providing a starting point with its reference list of recent research that provide a foundation for informed discussion.

3) New App Gives Points to Students for Not Using Personal Tech Device
A mobile app targeted to high school and college students called ‘Pocket Points’ gives students rewards for not using their phones during class. Students gain points by opening up the application and locking their phone. It works when the school signs on with Pocket Points and sets up the software and the rewards program.  Students can use points to get discounts at local and online businesses—primarily for food. Currently Chico State and Penn State University use the program.

Insight: A unique idea, though I see more potential for this application with younger children, for parents to use with their children ages 9 through 13—helping kids learn how to manage their screen time.

How Five Web Design Principles Boost Student Learning in an Online Course

“Our team realized quickly that we needed to do a better job cross referencing material on our course site. For example if we mention syllabus, we must link to it. Some students we have learned want a great deal of guidance” MOOC instructor, Karen Head (2013)

great-designIn the quote above, without realizing it, the instructor was referring to the concept of ‘user experience’. And it’s not guidance students wanted so much as an intuitive learning experience. Creating a user-friendly course site begins with incorporating web design principles. Even the most basic of principles customized to online course design reduces barriers associated with virtual learning by minimizing distractions, highlighting concepts and making resources readily accessible. Embedding a link into the phrase ‘assignment guidelines’ for instance, when the assignment is referred to within a course page, is an example of making resources readily available (if the assignment guidelines are within the syllabus, refer students to the page number). This reduces the amount of time students spend searching and frees up time for learning.

The challenge of designing online courses is not only pedagogical, but also technical, which is the category that ‘usability’ falls under. We are at the point with online learning where pedagogy and technology are interdependent; where a well-designed, user-friendly course with a clear learning path needs to adhere to technical principles as well as pedagogical ones. Technology is a new form of pedagogy. The course site design, how content is presented, is an aspect of online pedagogy. In this post I cover five principles of web design that are essential to online course design.

Retail sites frequently adhere to best practices for web design given customers (users) are more likely to spend time and money on an attractive, intuitive website. I suggest educators use similar web design principles to support their students.

Before we examine the principles, defining user experience (UX) is in order. There are numerous definitions of user experience but the one below specific to web design, incorporates key elements of the entire experience:

“User experience (UX) is about how a person feels about using a system. User experience highlights the experiential, affective, meaningful and valuable aspects of human-computer interaction (HCI) …. It also covers a person’s perceptions of the practical aspects such as utility, ease of use and efficiency of the system. User experience is subjective in nature, because it is about an individual’s performance, feelings and thoughts about the system. User experience is dynamic, because it changes over time as the circumstances change…” All About UX

Five Principles of Web Design Applicable to Online Course Design

1. Design for the user
This seems obvious—design a course from the student’s perspective, yet it’s an atypical approach. When designing a web page for a course site, always ask ‘how will this look to the student’? Anyone involved in online course design needs to take an online course as a student. Completing at least one week of course work in a MOOC for example, gives one an entirely different perspective on course design—guaranteed. Design the course from the student’s perspective—always.

2. Consistency
For online course, consistency is probably the most under-utilized principle. Specifically in terms of how resources are titled, labeled and/or placed within the course site. I’ve taken many courses where the same resource, an article for instance, is referred to by two different names—in the syllabus it’s titled one way, and in the course site another. Confusing. Same goes for assignments, calling an assignment by slightly different names, even by one word suggests there are two assignments, not one. Another, posting the same document in two different locations within the site suggests there are two different documents. The time students spend searching, checking, comparing etc. is valuable learning time that is spent on logistics. Consistency is key.

3. White Space
Effective use of white space emphasizes key concepts, improves comprehension (up to 20%) and reduces cognitive overload (Lin, 2004). White space is the part of a web page that is left blank or unmarked. It’s the (white) space between columns, text, images, and margins on the page. This space provides visual relief to the reader and improves readability. Avoid using big blocks of text. Break it up with a graphic, or block of white space or increased line space. See examples below.

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Example of text with little white space.

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Same text as above but with increased line spacing. Effective use of white space improves readability.

4. Simplicity
In keeping with the idea of white space is simplicity. A cluttered page with three or more colors of font, sizes of font and images placed sporadically throughout that are of different type and size creates a chaotic-looking virtual classroom. It’s far easier to study and focus on learning in a physical classroom that is organized with minimal distractions. The same goes for an online classroom. Keep it simple, two colors of font, same size and style throughout, organized and consistent pages creates a Zen-like classroom where students can focus on course content and application of concepts. Learning is enhanced greatly.

“The way information is organized and presented to students affects not only the usability of information, but the usability of the course itself” (Young, 2014)

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Tabs grouped by category (Coursera)

5. Use Tabs Effectively
Imagine opening a file drawer that is full of file folders with inaccurate or missing labels. The same principles of file labels apply to web sites except rather than alphabetized listing, it’s an order that makes sense to the student. For example the ‘start here’ tab should be at the top of the menu not third or fourth down the list (which happens more often than you would think). Tabs should be two words (max 3 words), and with descriptive language, ‘Start Here’, ‘Week One, or ‘Student Support’ for example.  Use sub-tabs if possible, and if not group tabs into categories (screenshot right). Also avoid CAP LETTERS for titles of tabs. CAPITAL LETTERS can appear loud and abrasive on a website (there are exceptions as the screenshot above right demonstrates).

Conclusion
Developing an online course is a multidimensional process. Usability is one dimension often neglected; understandably so given that most educators approach online course design with little expertise in web design. Yet a little goes a long way—by implementing just the basic web design principles, educators can create an intuitive learning path that gives students the boost they need to invest more time in learning, not searching.

References/Resources

Three Trends That Will Influence Learning and Teaching in 2015

Vector 2015 Happy New Year background

There is no shortage of predictions for the upcoming year of 2015. Micro-credentials, digital wearables and mobile learning are just a few of the many. Yet predictions are notorious for misleading and even wildly inaccurate assurances. But analyzing trends across industries in conjunction with developments within a sector—the education sector in this instance, is far more constructive and strategic than considering stand-alone predictions. There are themes and patterns worthy of educators, administrators and stakeholders investment of time and consideration. This post examines and explores three trends that meet the worthy criteria. The three: 1) Skill-specific education also known as competency-based education (CBE) is expanding to institutions and generating new education technology products and platforms, 2) Social learning facilitated by technology and the acceptance of MOOCs is a new and viable instructional method, and 3) Learning-on-the-go supported not just by mobile devices and internet connectivity, but by the availability of sophisticated applications with few barriers will expand learning to students seeking flexible access to education.

Sources for Trends Affecting Education in 2015
There’ve been several articles and reports written and shared by organizations, education entities and news agencies that highlight trends, developments, and hot topics to watch for in 2015. Not all are specific to education, but reading between the lines there are subtle implications that suggest which potential developments will affect if not change how people learn. The sources chosen for this post are few but solid. A key source and excellent resource for the education community is the NMC Horizon Report: 2015 Higher Education Edition Wiki which provides insight into educational technology trends. Its content is used for the annual NMC Horizon Project which uses the Wiki for the panel of experts to exchange ideas and engage in discourse. Another report rich in data is the 2015 Digital Trends Report created by GSW a communications agency working within the health sector. Additional sources include Innovating Pedagogy 2014 published by Open University, EDUCAUSE Review November/December 2014, among others. Collectively these sources and events over the past year (2014) in education provide a window into new developments in teaching and learning to watch for in 2015 .

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example of how competency education works

1) Skill-Specific Education
The most significant innovations in education programs of this past year are those that focus on a specific skill set or knowledge area. These programs fall under the banner of micro-credentialing or competency-based education (CBE) and will be more disruptive to traditional education than anything we’ve seen to date. Traditional education in this context is defined as for-credit education measured by instruction time and grading of students work by teacher/instructor/faculty. Outcomes of traditional education typically are credentials in the form of a degree, diploma or certificate and are recognized by employers and institutions. On the other hand, skills education facilitates student’s learning technical skills or knowledge in a specific topic area that is measured by criteria-specific performance. Typically assessment is an observable outcome(s) that demonstrates mastery in the form of an e-portfolio or interactive transcript. Examples are competency-based degree programs such as the one offered at Purdue, or nano-degrees offered by Udacity, mirco-credential programs offered by edX or Coursera, certificates by Alison, and Mozilla’s Open Badges program. 

We can expect more institutions offering competency education programs and employer involvement in skill-specific education this year, as in the example of AT&T giving funds to Udacity and Georgia Tech for development of online programs. We’ll also see companies serving as advisors for curriculum and program development for courses of study at institutions.

Drivers of Skill-Specific Education

  • Pressure on education institutions from Department of Education and/or other government entities to offer more accessible and shorter education pathways (to a credential) to accommodate non-traditional learners. The non-traditional segment is a new and growing market of adult learners with prior skills and experience
  • Expanding non-traditional student population who seek open, flexible learning
  • Skills gap identified by employers
  • High cost associated with higher education

Developments in Skill-Specific Education

  • MOOCs on institution-affiliated platforms focusing on skill specific training in partnership with companies (edX offering Teacher PD)
  • Courses focusing on skills with input from employers who have a hand in developing curriculum, e.g. Nano-degrees (Udacity), and professional courses for a fee — targeting professionals (edX and Coursera)
  • LMS platform providers creating specific platforms that accommodate competency specific learning e.g. Helix LMS (Phil Hill on Helix LMS)
  • Digital badges, e.g. Mozilla Open Badge Project
  • Brandman University’s competency degree program incorporates digital badges for students to demonstrate skills to potential employers
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Gaming is just one area of social learning that is being used as pedagogical method. Screen shot of slide 42 from “2015 Digital Trend Report”

2)  Social Learning as a Pedagogical Method
Social learning is not a new concept, but social learning as a method of instruction is. We are beginning to see social learning adopted by education institutions as a method for learning through peer collaboration for instance, and in Human Resources departments as a method for employee training. Also technological advancement in the form of applications—mobile apps that support learners not just through collaboration but by learning core concepts through innovative software design. Gaming too has become more social, as well as learning management platforms (LMSs) which are incorporating features that support and promote interactivity and social connections among students.

The aim [of social learning] is to engage thousands of people in productive discussions and the creation of shared projects, so together they share experience and build on their previous knowledge  — Innovating Pedagogy 2014, The Open University

Drivers of Social Learning

  • Advancements in technology have lowered barriers to learner connectivity
  • MOOCs uncovered a new demographic of learners—non-traditional students with a thirst for knowledge and learning
  • Dissemination of knowledge—learners can now access knowledge through networks rather than institutions
  • Companies seeking alternatives to traditional employee training and development leveraging social platforms and tools
  • Bring your own Device (BYOD) policies in education institutions

Developments in Social Learning

  • Features within Learning Management Platforms that facilitate social interactivity
  • Smart phone applications (apps) that support learning with and from peers and/or tutors, e.g. P2P Chat
  • Businesses using social media platforms for employee learning and development, e.g. Cisco introduces Project Squared a service delivered via an app or the Web that offers an online gathering place for getting work done.

3) Learning-on-the-Go
Mobile devices along with low barriers to connectivity and the choice of hundreds of new apps specific to education puts access to education in the hands of learners making learning-on-the-go a reality. Learning-on-the-go, also known as mobile learning or m-learning is also not new, yet recent advancements in network capabilities and applications makes learning exclusively from a mobile device a reality.

Mobile Learning

Ideas from Mobile Learning

Brandman University for example recently launched a competency based degree on a mobile platform where students have access to 30,000 pages of course material from a tablet or smart phone.  Other education institutions are following suit by making education accessible to students from their mobile device for untethered learning— students aren’t bound by a physical institution or even a desktop computer.  Numerous apps for mobile devices also support access to knowledge sources via video tutorials, lessons on topic-specific modules, or to access tutoring support, study resources etc.

Drivers of Learning-on-the-Go

  • Non-traditional students looking for flexible learning that fits their busy schedule
  • Low barriers to owning mobile devices
  • Higher quality applications and infrastructure systems that deliver user-friendly learning options

Developments in Learning-on-the-Go

  • Education institutions offering degree programs fully online with mobile friendly resources
  • Sophisticated applications available for mobile devices that provide quality education options
  • Apps that satisfy a variety of education needs including degree programs, developmental education programs, one-on-one tutoring, academic advising

Conclusion
Though we can’t predict exactly what will happen in 2015, we can make informed decisions and be strategic for the upcoming year. Nothing is certain in the future except change as the saying goes, yet being proactive rather than reactive will put educators in the best position for a successful and effective 2015.

References

How to Develop a Sense of Presence in Online and F2F Courses with Social Media

Social presence is a significant predictor of course retention and final grade in the college online environment. Two effective interventions are recommended: establishing integrated social and learning communities;… (Liu, Gomez & Len, 2009)

Presence is considered a central concept in online learning. ‘Presence’ in the online course is understood as the ability of people “to project their personal characteristics into the community, thereby presenting themselves to other participants as ‘real people’”. (Garrison, Anderson, & Archer, 2000, p. 89). One way of examining ‘presence’ online is through the Community of Inquiry (CoI) framework, a frequently referenced model that outlines three interdependent dimensions of presence: social, teaching and cognitive. When all three elements interact, it’s then that students are able to experience deep and meaningful learning.

COI_model_adaptedCoI–is breaking through the social barriers that exist because of the transactional distance between students and instructors (Moore, 1993)…. These human qualities, established through personal sharing, help students develop a sense of trust in and connection with an instructor…foundational for cultivating the social presence needed for a healthy and productive [learning].

Other bodies of research suggest presence is a key factor to engagement, another metric for predicting student success in online coursework. Presence in this context also considers student perceptions of instructor involvement as a central factor. High levels of engagement, studies indicate, lead to higher levels of student achievement, greater likelihood of graduation, and deeper satisfaction (Oblinger, 2014, p 14).

Presence and Social Media
But describing presence in an online course is vague, slippery—hard to describe. It’s a challenge for instructors to figure out how to make presence happen. What does one do to create social and teaching presence in an online course? This post outlines examples that describe how faculty and instructors use social media to establish presence—that feeling of connectedness among students in online and F2F courses. What’s described here, social media as a vehicle for presence-development, is different however from using social media as a pedagogical tool, which I wrote about in a previous post, How to Use Social Media Platforms to Create Meaningful Learning Assignments. Though there is some overlap. One of the aims of using social media platforms in this context is to bridge the distance gap that exists in online education, to overcome the disconnectedness student can feel when studying online.

Presence in F2F classes: Numerous educators have found that social media tools support a sense of community, or connectedness in face-to-face (F2F) courses as well. One faculty member shares his experience in the Prof Hacker column over at The Chronicle, “Twitter adds to the community spirit of the class and help to sustain student interest across the days and weeks of the semester” (Sample, 2010).

Examples of Instructors Using Social Media
Below are examples of how instructors use social media platforms to create a sense of being ‘there’.  Note: the methods described here facilitate informal learning; to foster a learning community. Social media used in structured (or formal) learning activities is used as a method to bring about targeted learning outcomes as mentioned earlier.

1) Twitter 
The paper “Tweeting the Night Away: Using Twitter to Enhance Social Presence” describes how the Twitter platform creates a sense of community among students. In 140 characters or less, learners share ideas and resources, ask and answer questions, collaborate on problems of practice, participate in discussions at conferences, webinars, or lectures.  A hashtag (a.k.a.the pound sign ‘#’) for a class aggregates all ‘Tweets’ (messages) sent on platform when the hashtag is used as a tag for all class-related messages. For example a professor at Trinity College created a tag #eng685 for his face-to-face English class (Sample, 2010). Hashtags are also used to aggregate tweets on specific topics, e.g. #onlinelearning, #highered.

“Twitter’s just-in-time design allowed students and instructors to engage in sharing, collaboration, brainstorming, problem-solving, and creating. Participants noted that using Twitter for socializing and learning purposes felt more “natural and immediate” than did using a formal learning management system.” (Dunlap & Lowenthal, n.d.)

Examples of how Twitter is used:

  • To post news and share resources relevant to the class
  • To ask questions and respond with clarifications about the readings
  • Professor Sample allows and encourages students to tweet during class, in an attempt to create a “back channel” to class discussion but admits, “This back channel idea has never worked as successfully for me in class as it has at an actual conference” (Sample, 2010).
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Screen shot of the Twitter exchanges between students and instructor for F2F class #eng685

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Screen shot of a current course, ‘Indian Epics’, #ou3043, an online course taught by Professor Gibbs at the University of Oklahoma.

2) Pinterest
Pinterest is a digital bulletin board, and holds great potential for education settings. It’s visual, flexible, customizable by using images, and text to create themed boards that can be templates for projects; individual and group—a tool to support instructional activities. Yet Pinterest also has tremendous potential for increasing presence and interactivity. Professor Gibbs is experimenting with Twitter and Pinterest as vehicles for socializing in two of her online courses this semester:

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Screen shot from Professor Gibbs’ course web page for students describing how to socialize in Indian Epics and Myth & Folklore undergraduate online courses.  Retrieved from http://onlinecourselady.pbworks.com/w/page/83588941/socialize

Gibbs shares links to students’ Pinterest boards on a webpage within the course site on the Pinterest Class Directory. Students can comment on one another’s boards, re-pin to their own board and/or ‘like’ a pin. Students do need sign up for a Pinterest account using an email address.

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Screen shot of a student’s Pinterest board ‘Epics of India Portfolio’. Retrieved from http://www.pinterest.com/catherinelesser/epics-of-india-portfolio/

3)  Google+ Hangouts/Video Conferencing
Real-time meetings, seminar discussions even watching panel discussions over video conferencing platforms are excellent methods to create a feeling being there and together. I’ve participated in several online courses (MOOCs & closed, small online courses) where the Google+ Hangout platform (or similar) has been used in a variety of ways that do create feeling of being in a learning community. Even if students can’t engage in the active discussion on the platform, Twitter is frequently used as the back channel for questions and discussion. Sessions are usually recorded, then posted for students that can’t participate live.

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Screen shot of Google Hangout of a seminar discussion around a class reading with five students and professor of a Massive Open Online Course. Other students’ watching live, asked questions and discussed via Twitter.

4) Instagram
searchInstagram is one of the most popular social media platforms used by high school and college students in North America. It’s similar to Twitter, as the platform uses hashtags, though it’s billed as a photo sharing platform. Yet it has more potential than Twitter since character limit for Instagram captions is 2200, considerably more than Twitter’s 140 limit. Instagram comments have a limit of 240 characters.

I’ve not yet come across examples of educators using Instagram to create social presence for courses, though numerous institutions use Instagram as a marketing vehicle. There is considerable potential in online courses for Instagram as a presence-building tool given its popularity with the younger set—it’s just a matter of time.

Closing
Technology is shaping culture. Alternatively, one could say that culture is shaping technology. Whichever viewpoint one takes, social media is central to the change, to the shift in how we communicate, socialize and learn. Educators have an opportunity to help students (and ourselves) blur the lines between informal and formal learning—creating life-long learners.

References:

How-to Use Social Media Platforms to Create Meaningful Learning Assignments

This post describes and provides examples of three social media platforms used as a pedagogical tool to create meaningful learning assignments in face-to-face and online courses.

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‘Social learning’ by MKHMarketing, creative commons

Social media platforms such as blogs, Wikis and Twitter hold great potential as vehicles for student learning. These tools can support meaningful, rich learning outcomes when assignments are developed to align with course objectives. Yet social media has an image problem—in education at least; it’s viewed as frivolous, a distraction, a time waster. In this post I outline how three social media platforms, when used in pedagogically sound ways support student learning and skill development in for-credit course work.

Social media is the collective of online communications channels dedicated to community-based input, interaction, content-sharing and collaboration. Websites and applications dedicated to forums, blogging, social networking, social bookmarking, social curation, and wikis are among the different types of social media” Definition via techtarget.com

Social media In Higher Education
Social media applications are used by instructors in several contexts: 1) as a tool for communicating with students, 2) as a subject of study, e.g. UC Berkeley’s course “Analyzing Big Data with Twitter”, and 3) as a pedagogical method for instruction and learning. The latter is what we focus on in this post but it’s instructive to acknowledge the other uses. 

Most educators were first introduced to social media via Facebook, with students checking-in during class time. But some of these same educators have discovered the value of social media applications, as teaching and learning tools. Twitter for example—instructors can send Tweets to students with class updates, reminders and/or links to course-related resources as described in “Class Twitter Account”. Other options include Facebook or Google+ that can serve as a platform for a course (club, study group, etc.) where notices can be posted, messages exchanged, and resources shared. In these instances, social media applications act as supplements to a course that enhance learning.

Three Platforms—Three Instructional Strategies
Different from above however, is using a social application such as Twitter or Wikipedia as a pedagogical method to support learning objectives of a course. Below I share examples of instructor-developed assignments requiring that students’ apply course concepts using a social media application as the vehicle. The learning outcomes vary depending upon the course and assignment, but instructors find students learn not just course concepts, but develop additional skills that include critical thinking, advanced written communication and digital skills.

Wikipedia-logo-en-big1) Wikipedia: A professor of Museum Studies at the University of Memphis teaches a one-credit hour, face-to-face course “Wikipedia as a Research Tool” to freshman students. The focus of the course is less on Wikipedia, and more on the concepts of user-generated content, open authority and public access. He uses the Wikipedia platform for the primary assignment where students create a Wikipedia article or substantially edit an existing page—a process involving considerable research, edits, responding to feedback and criticism. Students seem to learn just as much from the process itself, as about their topic. You can read a selection of student comments in “My Experience in Teaching a Class on Wikipedia, Part 2“.

The professor shares his experience in a series of three articles on his blog, including resources available through Wikipedia Outreach.

blogicon2) Blogging: I share two examples of faculty using blogging platforms for assignments: 1) a professor teaching an online, under graduate course, Mythology and Folklore and, 2) a professor teaching a face-to-face, graduate level course, Communicating Science through Social Media.

In Mythology and Folklore students are required to set up their own blog the first week of class, which they use for weekly assignments throughout the course. Students ‘publish’ their writing each week, which allows the instructor to review the work, and classmates to read other’s work. Credit is given for students commenting on two or more posts in select weeks. Instructions for each assignment are detailed; the professor describes how to make each blog post clear, encouraging students to put their writing into context for potential readers (e.g. using an ‘author’s note’ as applicable).

Students are also required to add bibliographies and images. The instructor includes a detailed section on her course site describing the concepts including digital copyright, Creative Commons and public domain, along with instructions and resources for each. You can read more about this professor’s instructional methods on her blog, “Anatomy of an Online Course“. Students seem to engage at a higher level in this course, given they are writing for an audience; skills developed go beyond comprehension and writing skills.

The second example, a graduate level course takes blogging to the next level, as described on the courses’ blog site Mind the Science Gap:

“Mind the Science Gap is a science blog with a difference. For ten weeks each semester, Masters of Public Health students from the University of Michigan will be posting weekly articles as they learn how to translate complex science into something a broad audience can understand and appreciate.

Each week, ten students will take a recent scientific publication or emerging area of scientific interest, and write a post on it that is aimed at a non expert and non technical audience…And they will be evaluated in the most brutal way possible – by the audience they are writing for!  As this is a public initiative, comments and critiques on each post will be encouraged, and author responses expected…”

I followed this blog for the first semester the course was offered. I posted comments to students articles on a consistent basis. It was rewarding to watch the students’ writing develop and improve over the semester. Yet the purpose of the course was not about blogging, as the professor describes:

“This course is not designed to teach the art of science blogging (although inevitably this will be a by-product), and because of this, no previous experience with blogging and social media is needed.  Rather, through the medium of the blog, it is designed to teach participants how to collate, synthesize and translate scientific evidence into information that a non-expert audience can access, understand and act on.”

Note: This course started as an experiment, and unfortunately won’t be continuing given it is, “extremely time-consuming, dependent on feedback from readers and other science communicators” writes the professor in a recent post.

search3) Twitter
A digital humanities professor created a unique assignment using Twitter—the Twitter Essay. A challenge given Twitter is known as a micro-blogging platform due to the 140 character limit of messages, or ‘Tweets’. The instructor shares the assignment details in this article—he writes:

There is pleasure in the act of composing with these constraints, an intentional and curious engagement with how sentences, words, and letters make meaning. Composing a text-message or tweet is most certainly a literate (and sometimes even literary) act. And, interestingly, the average text-message or tweet distorts grammar much less than the naysayers would have us believe.

Student Learning Curve
Almost all of the professors mentioned the learning curve students experienced when becoming familiar with the features of the social media platform. Contrary to what we expect, young people are not always proficient in all social media platforms. Thus educators planning on using a social media application would do well to provide links to tutorials, step-by-step instructions, and build time into the course to accommodate for technical learning.

Conclusion
Though social media platforms can be a valuable learning tool, there is an upfront time commitment required on the instructor’s part. Planning for the assignment, involves not only the writing of the instructions and materials, but requires familiarity with the platform, evaluation of the alternatives and then the selection of method that fits the needs of the class. Though, the time investment on the instructor’s part appears worth it, not only for the students benefit, but for the quality of learning students experience as a result.

Are You Ready to Learn Online? Five Need-to-Have Skills for Online Students

This post outlines five of the most essential skills students need to be successful with online course work, 1) basic computer skills, 2) digital communication, 3) Web search, 4) time management, and 5) collaboration skills, AND includes excellent resources for learning more about each. 

Success ahead sign

1) Computer Skills—The Basics
Why you need it:  At the very least you’ll need basic set of computer skills to function effectively in an online course. You’ll be communicating with the instructor and classmates either through discussion forums, email and video conference or chat platforms. You’ll also be uploading assignments, converting documents to PDF files, navigating within the course site, conducting searches, installing and updating software.

Applications/tools you’ll need: Access to a computer or laptop equipped with a webcam and microphone, an email address, as well as access to a reliable, high-speed internet connection (more so if accessing streamed lecture videos). If access to high-speed internet is a barrier, alternatives to view video content include: viewing in low definition setting, downloading video file to computer for later viewing, or reading lecture transcripts.

Access to word processing software such as Microsoft’s Word or Apple’s Pages. Some courses require use of Excel and/or presentation software such as PowerPoint. You’ll need to be able to convert a document to a PDF file format, and have up-to-date plug-ins, such as Flash, to engage with web content. The main gateway into an online course is through the course management system, also known as the learning management system (LMS)—you’ll need to be familiar with the features of the LMS specific to your course.

Resources:

2) Digital Communication
Why you need it:  As an online student you’ll be communicating and collaborating with your instructors and classmates in a variety of ways, most frequently through writing. Communication is either delayed, (asynchronous) where students post messages on discussion board for instance (similar to Facebook), or in real-time, (synchronous) during a video conferencing session, interactive classroom within the LMS, or a chat session.

What you’ll need to do:  To engage within discussion forums, which is a typical method to interact with your classmates and apply course concepts through dialogue. You’ll need to use netiquette skills when communicating online. Netiquette skills include for example, using full sentences, avoiding sarcasm, and using emoticons. These skills also apply to email communication, where you’ll want to be clear and succinct. Your instructor or institution may provide a list of netiquette skills for your class.

Tip: To make the most of learning with discussion forums, you’ll want to provide thoughtful responses that include deeper insights and/or resources (e.g. links to external content sources) that build on course concepts. Students can add value to online discussions by encouraging fellow classmates to expand on their ideas by posing thoughtful ideas and questions that will challenge classmates (and yourself) to think and reflect further about concepts.

Resources:

globe_mouse3) Web Search
Why you need it:  Knowing how to conduct searches on the Web is a skill set needed in today’s digital culture, yet students learning online need advanced Web search skills that go beyond ‘Googling it’.  We live in an age of information abundance, yet information is not knowledge. You’ll be sourcing relevant information for your studies—finding resources to share within discussion forums, references for papers and projects. Also searching for sources to learn background information within the course subject area you aren’t familiar with.

What you’ll need to do:  Use a variety of search tools to find scholarly articles, search databases, discern credible sources, locate primary and secondary sources.

Resources:  If you are studying with an institution, check with library services for online tutorials in using library databases, search skills, etc. Often local public libraries have instructional resources for conducting scholarly research—all you require is a library card.

4) Time Management
Why you need it:  Life can get in the way of studying online, more so for students taking online courses that have full-time or part-time jobs, are juggling family responsibilities, or already have a full course load at a traditional institution, all of which suggest that time management skills are critical to student success. 

What you’ll need to do: Take charge of your learning from the beginning of the course; allow no time for procrastination to set in. Research suggests that habits of successful online students include consistent and specific times set aside each week for their online studies. Other recommendations:

  • Log on to your course at least three or four times per week. For discussion forum activities, you’ll need to post an initial response to a discussion question early in the week, then log onto the course site throughout the week to read and respond to classmates’ comments and elaborate on your own.
  • Read the syllabus on the first day of the course; print off a hard copy or keep a digital copy on your mobile device to refer to throughout the course.
  • Record all dates for assignments, exams, tests for the entire course in your calendar, and add reminders.

Resources:

5)  Collaboration
Why you need it: You’ll be collaborating with your classmates for group projects and assignments. Numerous online courses require some form of interaction among students, and frequently students question the value of group work, especially in online courses. Yet it is beneficial for students. Working in small teams, in face-to-face and online classwork is a method that promotes application of core concepts, builds knowledge and provides learners with skills that allow them to view problems and situations from different perspectives.

Developing good collaboration skills will be an asset beyond the online classroom. Employers regardless of sector, seek people who are team players, can communicate across digital platforms with co-workers or clients on projects and/or research. Given the global and digital nature of current culture, digital collaboration is a competency considered an essential skill for all.

What you’ll need to do: There are three key aspects to collaborating successfully with other students online: 1) familiarity with the platforms and applications the group will use for communication, 2) effective communication skills, and 3) an understanding of factors that influence positive outcomes for team work in online settings. Below are suggestions for each aspect, with additional resources below.

  1. Determine which applications your group will use to collaborate and communicate— become familiar with how to use each. There may be more than one, e.g. a virtual meeting place specific to your group within the LMS, a real-time meeting platform, such as Google Hangouts or Appear.in.  Groups usually use a collaboration platform to work on the project, such as Google Docs, WeVideo for creating videos, or other sharing platforms. If you are not familiar with a tool or application, seek out tutorial videos to learn it, or ask for help.
  2. Communicate with group members—be present, be involved, be vocal. Don’t be that group member that doesn’t respond to group communication, shows up at the last-minute, or doesn’t pull his of her weight.  
  3. Know the dynamics of team work in an online environment  • Different time zones can pose a challenge but are workable when acknowledged up-front • Set up a schedule with deadlines  • Getting the project started is the most challenging—brainstorming sessions work well to share ideas—synchronously or asynchronously • A team leader is critical to group effectiveness—suggest early that a group member assume the role • Get to know each other as people; being social builds relationships and trust  • If a group member is not contributing, team lead should contact him or her; if non-participation persists, notify instructor asap.

Resources

Other Resources for Online Students:

An Unique Approach to a xMOOC — Learner-Centric Course Design

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Applied Sustainability” Fanshawe College

Not all MOOCs are created equal. I know of one, Applied Sustainability, delivered by a community college in Ontario, Canada that defies what many have come to expect from a Massive Open Online Course offered through a university-sponsored platform such as Coursera, Open2Study or edX. What makes Applied Sustainability offered by Fanshawe College unique?  It’s the learner-centric course design that makes it different, where the focus is on students and their learning. This approach contrasts with an instructor-centric design—an approach which emphasizes content delivered by faculty with a learning strategy that follows accordingly. Though both formats are applicable in given learning situations, few student-centric course designs in xMOOCs exist, which is what motivated me to share a learner-centric design example with readers. It’s a worthy endeavor for educators to explore and consider different approaches to course design for MOOCs, to improve upon what already exists, and bring xMOOCs to the next level.

How Fanshawe’s MOOC is Unique:  Fanshawe’s MOOC takes the form of an educative journey that engages students in the learning process with active, and practical learning assignments that make learning meaningful, relevant and specific to each student.

The interview approach supported the practical focus of the MOOC – as the interviewer was learning along with the student, as opposed to having an expert deliver a presentation.”  MOOCs at Fanshawe

This approach contrasts significantly with the course design model that the majority of MOOCs delivered on university platforms feature.  The pedagogical methods used in xMOOCs  are remarkably similar to the traditional classroom format—course content delivered via the subject matter expert. xMOOCs typically are associated with top-tier higher education institutions, and are led by faculty members, sometimes referred to as ‘super professors‘, or ‘talking heads’, labeled (not so kindly) by MOOC skeptics. The instructors deliver content that mirrors the classroom method quite closely, but without the accessibility and feedback capability that instructors offer. Fanshawe’s format is closer to the original version of MOOCs as its co-creators [Downes and Siemens] introduced in 2008, where the focus was on learning within a network where knowledge is co-created, not from one expert i.e. the super-professor, but from many sources including the learners within the course.

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Image from Presentation Slide featuring student project, posted during Webinar with Contact North, with Wendy Wilson describing the MOOC’s development strategy

“For the students, the most significant benefits they reported on the first offering of this MOOC were the changes they made in their thinking, behaviour, and habits concerning sustainability – for some it was truly life changing.The wide range of students from around the world appreciated the truly applied nature of the course.”

Course Description: Applied Sustainability: The course is designed to emphasize the practical and the personal elements of sustainability, with each of the six modules featuring on-site video interviews in locations and with experts involved with different aspects of sustainability. The themes of the modules focus on: water, waste and wastefulness; homes; streets and neighbourhoods; cities and regions; policies and certifications; and a final section on our community, your community. Applied Sustainability, Desire2Learn

Below is a brief outline the characteristics of Fanshawe’s MOOC that make it unique. For readers interested in learning more, the Pockets of Innovation series on Contact North’s website provides further background and description—Designing and Offering a Massive Open Online Course (MOOC) at Fanshawe College.

Characteristics of the Learner-Centric Design

1) Diffusion of subject matter expertise: Rather than one subject-matter expert leading the course, there is an interviewer who travels to visit numerous subject matter experts in the field. The interviewer acts as the ‘host’ of the course, going on exploratory journey along with the students to learn about applied sustainability by conducting interviews with experts in the field.

“Three short videos (8 to 10 minutes) highlight three specific themes through visits to facilities directly related to waste and water such as the Greenway Wastewater Plant and the Upper Thames River Conservation Authority (pictured below). Staff interviews, facilities tours, and demonstrations of their ongoing work are presented.  The interview approach supported the practical focus of the MOOC – as the interviewer was learning along with the student, as opposed to having an expert deliver a presentation.  Topic-related links are provided to articles, report summaries, videos, TED talks, and other resources.”

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Presentation Slide posted during Webinar with Contact North, featuring Wendy Wilson describing the MOOC’s development strategy

2) Reliance on open resources, with a collection of curated resources. Students accessed content on the course topic (sustainability) primarily from the experts in the field, on the field trips with interviewer, and by exploring list of curated resources provided on the course site. The resources are from a variety of sources, with very few coming from scholarly or peer-reviewed sources.

3) Customization of learning experience. The Fanshawe MOOC provided options for students to customize their learning by offering four options for course participation. The four levels of achievement—Green, Silver, Gold and Platinum.

“… At the Silver level, students take part in weekly discussion on such topics as the use of rain barrels and antibiotics in agriculture.  The Gold level involves completion of a weekly task, such as undertaking a three-day waste audit at home, posting a photo of the accumulated waste, and reflecting on personal consumption and disposal habits. The Platinum level of achievement requires the completion of one project over the length of the course, assisted by a project manager from Fanshawe. The project-options include creating a Green Gaming Journal by using a blog, Tumblr, YouTube, or a podcast to comment on the green elements of a video game with ecological themes, such as SimCity. Another choice involves using QGIS, an open source geographic mapping system, to map a neighbourhood and analyze issues such as park vs residential space usage.”

Conclusion
We can credit MOOCs for generating discussions among educators and stakeholders about technological advancements and education, specifically how technology can be used to improve access, quality and cost. Yet we need to move discussions about online education forward, and one dimension which needs attention is how to create learning experiences for students that are relevant and meaningful. The current format of most xMOOCs are not much different from the traditional instructor-focused model, yet student-centered course design is a viable option very worthy of our time and energy.

Update: After this post went live, two other institutions reached out to share MOOC, learner-center models.  Open2Study, customizes courses for the MOOC format; you can read more from the comment posted. Another, Penn State’s Center for Online Innovation in Learning is developing a ‘flex-MOOC’ framework, which appears to have much potential.

Further Reading: