Facebook for MOOCs: A Bridge for Student Learning

Facebook-Groups-e1291281035929I’ve long believed that Facebook is one of the most effective platforms for student discussion and collaboration within Massive Open Online Courses (MOOCs) and other online course formats. Facebook is a virtual meeting place that encourages authentic interaction, sharing and collaboration. I’ve found that closed Facebook groups, created for a specific course, generate more discussion, exchanges and sharing among a greater number of students than any forum within a MOOC platform.

A recent study, The Role of Social Media in MOOCs presented at the annual ACM Conference on Learning at Scale, validates Facebook’s effectiveness for student engagement. Researchers conducted a study using three MOOCs on Coursera’s platform comparing students use of Facebook groups to discussion forums within the Coursera site (Zheng et al. 2016). They found that students were more engaged in Facebook groups than within the MOOC discussion forums (see figure 1 below), and engaged for longer periods on the Facebook site, even after the course ended. Students also admitted they preferred interacting on social media due to its immediacy—the quicker response times to questions and posts, as well as the less chaotic environment. Quite compelling is the fact that students stated Facebook gave them a “sense of community” (pg. 423).

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“The Role of Social Media In MOOCs: How to Use Social Media to Enhance Retention”.  Proceeding of the Third (2016) ACM Conference on Learning @ Scale, pages 419-428.

Why is this so? I suggest two reasons. First, because Facebook is the most used social networking site globally, for a variety of reasons—its low barrier to participation, and ease of use (Pew Research, 2014). Given the numbers of people who use Facebook across nations, more students are familiar with Facebook than any other tool or feature within the MOOC platform, so it’s no wonder they are more likely and willing to engage with their peers. Below are some telling comments from students of the study that indicate why Facebook preferred over the MOOC platform.

“Sometimes, I actually want to reply or make some updates
on Coursera, but when I think I need to login on my
computer, I postponed doing it and then I forgot to do it later.”
“I frequently forget my password or account name. I know this is stupid, but it happens frequently not just on me but on many of my friends!”

Second,  Facebook creates a sense of community. Learners are able to establish a sense of presence, they have a sense of being there and being together. Students can see who they are interacting with—a real person. Facebook is transparent, unlike MOOC platforms where students can sign up and create any user name not linked to their identify and post in forums anonymously.  Interaction within MOOC platforms feels like one is communicating in a vacuum.  This transparency fosters a sense of presence and trust, aligning with the Community of Inquiry (CoI) model. The CoI model is a theoretical framework that outlines a process for creating deep and meaningful online learning experiences. It’s based on three interdependent dimensions of presence–social, cognitive and teaching presence (Garrison Anderson & Archer, 2000).

Social presence is the ability of participants to identify within a community, in order to communicate in a trusted environment, where learners can develop personal relationships by projecting their individual personalities (Rourke et al., 2001). With its transparency, ease of use, and low barriers to participation, Facebook embodies this concept of social presence, enables students to engage socially leading to dialogue and collaboration.

COI-ANIMsmall
Community of Inquiry Model, Garrison, D. R., Anderson, T., & Archer, W. (2000)

How It Works
Facebook groups can be created by the instructor or institution administrators as a closed group where students request to join. Though in MOOCs, students often take the initiative and create a group for course participants, opening up the group well before the course begins. Frequently participants will create smaller groups for those interested in specific course-related topic areas; they find one another via the interaction and dialogue. For further info see Group Basics on Facebook.

Conclusion
The study’s findings have tremendous implications for online educators and institutions. If students in online learning environments are more likely to engage with class peers on social platforms, like Facebook, it’s well worth our time to examine further how we can thoughtfully integrate social media to engage students and deepen their learning experience.

References

MOOC Quality Comes Down To This: Effective Course Design

“Design brings forth what would not come naturally”
                                —Klaus Krippendorff, Professor of Cybernetics, Language,and Culture

designThere’s little data to go on to determine the quality of learning outcomes in Massive Open Online Courses (MOOCs). Traditional education measures the quality of learning with a variety of assessment methods against a set of established criteria or objectives. But MOOCs don’t fit into the traditional education mold and given it’s usually unclear what the intended outcomes are for MOOCs, assessment is challenging (Gaebel, 2013). If the objective is to deliver quality learning there’s little to go on except for low completion rates and even smaller percentages of student rankings of their perceptions of learning (via end-of-MOOC surveys). A recent study attempts to address MOOC quality by assessing instructional quality of 76 MOOCs—50 xMOOCs offered on dedicated MOOC platforms and 26 cMOOCs or connectivist MOOCs (Margaryan, Bianco & Littlejohn, 2015). My aim in this post is to share results of the study and outline the framework used to evaluate the MOOCs in an effort to highlight how a course design framework is critical to developing quality learning experiences within MOOCs.

Factors Affecting Quality Course Design
Course design is a critical to delivering quality learning through online courses and MOOCs, yet it’s rarely mentioned in literature and articles discussing MOOC and online course outcomes. This study fills a gap. It determined that while most MOOCs were well-packaged, design quality was low. Out of a possible 72 points that each MOOC could score, not one MOOC scored above 28 points (p. 82).  Reasons vary, but I see it as absence of one or a combination of: skill set of course designer(s), time, and/or a structured process that includes a course design framework.

My view is that an online course takes on a persona of the instructor where the course guides and promotes part of the learning process as an instructor would. This thinking requires a different design approach—a different mindset than one used for traditional courses. A well-designed course also provides a learning path that students can follow and influence. A path that includes: quality, varied and curated resources, methods that encourage active learning whether individually or within self-selected groups, places for students to engage and share where they also act as contributors to the course. The latter is key—students should be able to shape the course through application of course concepts using their existing knowledge and experience.

Overview of the Study & “First Principles of Instruction”
The study analyzed quality through the lens of the Merrill+ model, a framework based on the “First Principles of Instruction” framework of David Merill (2002). Merill’s model is remarkably thorough, detailed and thoughtful in its inclusion and application of learning theories and approaches incorporating components of R. Gagné and H. Gardner’s theories as well as models of instructional design. First Principles also aligns closely with Malcolm Knowles’ adult learning theory andragogy, which I’ve discussed in previous posts. There’s significant research in support of Merrill’s theory suggesting it’s a credible, perspective tool to evaluate curriculum design of traditional, online courses and MOOCs (Frick et al. 2007; Margaryan et al., 2015).

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Merrill’s’ model is grounded in the practical as shown by figure 1 which describes how his five principles focus on problem-focused learning (Merrill, 2002).

Ten Principles of the Merrill+ Model
Margaryan and Collins added five additional principles to Merill’s First Principles to create Merrill+ Model which builds on Merrill’s philosophy and synthesizes contemporary instructional theories and practices (2014). The 10 principles of Merrill+ Model:

Learning is promoted…

  1. Problem Centered Learning: …when learners are engaged in solving real-world problems
  2. Activation: …when learners activate existing knowledge, experience or a skill set as a foundation for creating new knowledge and/or skills.
  3. Demonstration: …when learners observe a demonstration [that includes learning of new knowledge via a primary resource] of the skill [knowledge] to be learned.
  4. Application: …when learners apply their new knowledge or skill through discussion, written work, or creation of an artifact to solve a problem.
  5. Integration: …when new knowledge is integrated and into the learner’s context
  6. Collective knowledge: …when learners contribute to the collective knowledge of a subject or topic
  7. Collaboration: …when learners collaborate with others to expand knowledge of individuals and a community of practice
  8. Differentiation: …when learners are provided with different avenues of learning, according to their need, e.g. scaffolding
  9. Authentic resources: …when quality learning resources are curated from and applicable to real world problems
  10. Feedback: …when learners are given expert feedback on their performance

Closing Thoughts
There are other course design frameworks that can be used as alternatives to the Merrill+ Model, Khan’s e-Learning Framework (I’ll be writing about Khan’s Framework next month) and the Dick and Carey model for instance. Some institutions develop their own course design model as Purdue University did with its IMPACT model. The key to MOOC quality is selecting, then following a framework grounded in learning theory that supports an effective course design process that delivers quality learning experiences.

References

  • Frick, T., Chadha, R., Watson, C., Wang, Y., & Green, P. (2007). Theory-based course evaluation: Nine Scales for measuring teaching and learning quality. Retrieved from  http://www.indiana.edu/~tedfrick/TALQ.pdf
  • Gaeleb, D. (2013). MOOCs: Massive open online courses. (Tech.). European University Association. Retrieved from http://www.eua.be/Libraries/publication/EUA_Occasional_papers_MOOCs
  • Margaryan, A., Bianco, M., & Littlejohn, A. (2014). Instructional quality of massive open online courses (MOOCs). Computers & Education. 80. 77–83. doi:10.1016/j.compedu.2014.08.005
  • Merrill, D. M. (2002). First principles of instruction. Educational Technology Research and Development, 50(3), 43-59. doi:10.1057/9781137394644.0012

What is the Optimal Size for Online Groups within MOOCs?

Is there an optimal size for groups working within a MOOC?

Multiethnic Group of Business People with Speech BubblesI received this question from a reader of this blog about optimal group size for individuals who meet online and are collaborating on a project or participating in a study group as in a MOOC. I share here our discussion via email, and resources specific to online groups that readers may find helpful.

Reader’s Question:
“I was wondering whether or not there is an optimal size for online collaborative groups. I’m referring to collections of individuals who “know” and “meet” each other only via web interactions but who interact with each other (one on one and one on many) to accomplish a goal? Do you have an instinct as to whether there is an optimal size for a student collaborative study group in a MOOC and, if so, is it 5, 15, or even more?  Anything very large would more resemble a bulletin board for postings and replies.”

My Response:
This is an interesting area of study. I’ve done a fair bit of research in this area along with practical application and my observations are consistent with the research which finds that online collaboration in an academic context where a group project is part of a grade for a fully online course, requires involvement and guidance of a moderator (instructor) for best results. Not to say that students’ won’t participate without an instructor’s guidance but that participation by group members is higher with an instructor’s influence (Peck, 2003). Also optimal size for this type of group collaboration—online in a course where students do not interact outside of the the online context, is three to five. This is consistent with my experience where I’ve seen best results when groups are this size. Five is almost too big in an online context: it’s more challenging to coordinate and a group member that is by nature lazier, will find it easier to shirk responsibility in a group of five. In smaller groups there is more responsibility and pressure for each group member to perform. I’ve found the ideal size to be three or four.

However, in a MOOC context group collaboration whether for an online study group or project varies greatly. There are several factors that influence the group collaboration dynamic and outcomes.

First is motivation of participants which is different from in online, for-credit courses; each [student] is taking the MOOC for different reasons many who are not interested in taking the course for a grade which is the case for smaller, closed online courses for credit.  This alone implies that group work or collaboration must be entirely voluntary and not directed by the instructor.

Second is the structure of the MOOC. Due to the massive number of participants, it is technically impossible for an instructor to be involved in the group formation and moderation for a formal group assignment, from a manpower perspective, and from a technical perspective in terms of providing the ‘space’ for groups to form and interact.

However there are instances where informal online study groups can happen as well as smaller discussions, that can be guided by course facilitators. Below are some instances where this can work:

  • Participants can be encouraged to form their own groups; which I’ve seen participants do where they reach out to others in the general discussion forum and form their own groups on Facebook or other platform. I’ve seen this happen in MOOCs on several occasions. Groups may be formed by interest in a specific aspect of the topic, or by geography.  Groups are then run independently of the course with no involvement from the course leaders
  • I’ve also seen success with breaking discussion groups into smaller groups which allows for more manageable and intimate conversations. For a specific discussion question related to a given topic (module), three or four discussion forums are created and participants asked to contribute based on the first letter of their last name, e.g. for last names beginning in A to G, respond here,  from H to M respond here, etc. This can be very effective as it overcomes the challenge of the cumbersome discussion boards with massive numbers of participants, granted the numbers can still be large.

Formats for what’s described above can be the discussion forum within the LMS, or there are also digital bulletin boards that can be used, which I’ve seen used for smaller groups with tools such as Padlet (though I’ve not seen Padlet used for groups over 30, so not sure of the technical implications).  I like Padlet because users do not need to sign up and create an account, once a board is created (by course facilitator) it can be open for anyone to contribute to who has the link. There are other applications, but many require creating an account and updated versions of Java etc. which some students may not have.

Some MOOC platforms and structures are based on the small group concept and require participation, Stanford’s open courses I believe work on this concept of ‘mandatory’ participation by students who sign up. I believe the groups are fairly large, up to fifteen or twenty. I have not taken a course on this platform, but have heard from practitioners in my network who have.

Hope that helps.  Below are a few resources you may find helpful.

Resources

How To Make Online Courses a ‘Place’ for Learning

place-on-the-map
place-on-the-map
‘Place On The Map’ by George Hodan

I recently listened to a lecture ‘The importance of place’ from a Great Courses series on Cultural and Human Geography.  The professor discussed the process of ‘place-making’ that occurs when humans interact with, and modify a physical space to make it their own. The result is a distinctive place with a unique culture shaped by the people within. This got me thinking about ‘place’ in terms of online education. Do  students view an online class as a ‘place’? If they do, how can educators make an online space into a place for learning?

Place in context of human geography has two elements—the physical characteristics of the natural environment and the human influences—ideas, interactions and interventions. There are several books on the concept of place including “Place: A Short Introduction” by Tim Cresswell, author and professor of human geography. Cresswell describes place not only as a location, but as a physical space where humans produce and consume meaning (2004). “Space and Place: The Perspective of Experience” by Yi-Fu Tuan, one of the first scholars in the discipline of human geography, describes place and space as a relationship, that includes the feelings and thoughts humans associate with each (2001).

Why Online Students Need a Place
When examining face-to-face education settings we get a sense of how place influences learning. Inherent to education is the idea of going to a place to learn—a place to study, to meet with classmates, to lecture, to engage in discussion, to do research, etc. And a place’s physical aspects—the decor of a room, the temperature, WiFi availability, space constraints, available resources, even furniture, can influence students motivation, their effectiveness or even willingness to learning.  As do the human aspects associated with a  learning place—interactions, discussions, institutional processes, etc.  In my experience it’s these human aspects that are most often associated with online education. Yet a sense of place that addresses the physical aspects in an online course is more elusive. Elusive—but necessary.

Community of Inquiry Framework, (Cleveland-Innes, Garrison & Vaughan)
Community of Inquiry Framework, (Cleveland-Innes, Garrison & Vaughan)

How Do Educators Make a Place Online
Few resources exist for educators wanting to learn about place-making in an online class. The closest I’ve found is the Community of Inquiry (CoI) model; a framework for describing presence online. The CoI model encompasses three dimensions of presence for online learning spaces: teaching, social and cognitive presence. The model suggests that effective education experiences occur when the three dimensions coincide. This is a good starting point for place-making. It addresses the human aspect of place-making through the three dimensions. Yet as mentioned, addressing the physical dimensions of place-making online is more challenging.

Example 1: Creating Dynamic Online Course Sites with Digital Tools
Effective use of Images and media can contribute to place-making. An experienced online educator Laura Gibbs (@onlinecrslady) maintains a dynamic course site for each of her online classes (Mythology and Folklore) using embedded images and content representing students’ course work from various digital platforms. Not only do students get to see their work featured on the course site, but the course becomes a dynamic space for learning. When students log-on to the course site, the most recent student assignment is featured (screenshot below), which students can access via an active link. Gibbs’ use of media tools (Rotate Content, inoreader widgets, etc.) and platforms (Twitter, Pinterest, Blogger) support place-making by creating a learning space that has meaning and purpose for students. Students shape the space by their contributions, interactions and involvement—making it a ‘place’ for their learning.

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Screenshot of a web page in one of Gibbs’ online courses.  This page features students completed writing assignment discussing Carol Dweck’s Growth Mindset that uses the Blogger platform. Visit this link to view Gibbs’ assignment instructions for students: http://onlinecourselady.pbworks.com/w/page/99035216/growthmindset

Using Twitter as a tool to contribute to place-making in an online course.

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Screenshot of Tweet featured on one of Gibbs’ course sites. Gibbs posts Tweets featuring course updates, links to relevant resources; students also contribute.

Example 2: The Student Lounge
Some online courses feature a ‘student lounge‘, usually a discussion forum or chat room within the course site labeled as such. In my experience these lounges typically aren’t used, usually because there’s little invitation or reason to get involved—it’s just there. Yet there are ways instructors can make these spaces inviting and dynamic, to construct and lay the foundation for place-making. As we saw in the previous example, it takes a focused effort by the instructor to support place-making. Below are ideas for creating a student lounge from high school teacher Heather Wolpert-Gowan outlined in a blog post:

It is not hard to create a virtual student lounge in an online classroom. Think about what a student union provides and go from there. Make sure that students go there first, familiarize themselves with the space, and are encouraged to return to it time and again to recharge their social batteries. It should be a place where everyone can hang out and share, [by] posting, uploading and downloading. You can also create a “water cooler” thread that serves as just a fun way to build your community, introducing students to each other as members of a Virtual Learning Community (VLC.)…For instance, you might want to set up a space or thread that:

  • Links to resources or even a gift shop of materials and supplies that students can buy or access in order to supplement their learning
  • Allows students can share thoughts, writings, and videos
  • Serves as an “information desk” so students can ask questions about the classroom and/or the content
  •  Acts as an “arcade” of links to content-related games and entertainment
  •  Promotes and celebrates learners in the community for their academic or personal accomplishments both online and offline

Closing Thoughts
The idea of ‘place’ in online education is an interesting one; it’s another way thinking about and approaching online education. The idea of place-making in online courses could be one way to engage and motivate students, to make learning relevant, meaningful and effective in our digital world. If you have ideas for place-making in online courses, readers would be interested—please share!

References

  • Cresswell, T. (2004). Place: A short introduction. Malden, MA: Blackwell Publishing.
  • Robbins, P. (2014). The importance of place. Lecture presented in Understanding cultural and human geography. Chantilly, VA: The Great Courses.
  • Tuan, Y. (2001). Space and place: The perspectives of experience. Minneapolis, MN. University of Minnesota Press.

How to Make Learning Matter to Online Students

Learn_ALevine
Learn_ALevine
“Classic Learning” by Alan Levine on Flickr

One of the core premises of “Make it Stick: The Science of Successful Learning” is to make learning matter to students (Brown, Rodediger & McDaniel, 2014). The authors emphasize that learning is stronger when it matters, when the abstract is made concrete and personal. Intuitively it’s a logical premise; of course we want learning to matter to students, where learning is relevant and applicable to their contexts. Yet how do we know if students perceive course concepts as relevant and meaningful? And even if they don’t, does this matter? The consensus is that it does. Evidence indicates that when learning is relevant, students are motivated and engaged→ learning is more effective and outcomes are more likely achieved. This phenomenon is described in “Make it Stick”  and in recent research (Bernard, 2010). In practice, I’ve seen how students are more likely to engage and participate in online courses when assignments encourage them to apply course concepts and ideas by building on their existing knowledge and experience.

Framework for Relevant Learning – Andragogy
The concept of making learning relevant to students is not new. Malcolm Knowles, creator of andragogy the theory of adult learning, outlines a set of assumptions of how adults learn; relevance is a core element (1984). Andragogy suggests adults learn differently than children, and learning programs tailored to characteristics of adult students, such as work experience, existing knowledge and life situations, are more likely to motivate and engage students in the learning process. Below are core assumptions of andragogy that serve as guidelines for making learning matter to students:

1. Adults need to know why they need to learn something
2. Adults need to learn ‘experientially’
3. Adults approach learning as problem-solving
4. Adults learn best when the topic is of immediate value.

Online Student_ThinkingStrategies for Making Learning Matter
I’ve found that by applying adult learning principles to the design of online courses, assignments and learning activities for instance, payoffs are significant in terms of student participation. I’ve seen this time and again. Online students are sensitive to busy work—activities or assignments that don’t appear to have a purpose, don’t require critical analysis, don’t appear to align with course learning objectives, or have real world application. Granted, these are students’ perceptions, yet it is beneficial to explain the purpose of an assignment, to describe how it will further learning and be of value, or be applicable later in the course. Following are practical strategies that I’ve applied when designing courses in an effort to make learning matter. Comments highlighting my experiences are in blue.

  • Describe an assignment in three parts; 1) outline the purpose of an assignment: how it fits in with objectives, what students will gain from the assignment, why they are doing the assignment, 2) describe assignment details and logistics: provide a description of assignment, format, resources, due dates, rubrics, and 3) describe technical logistics and details, e.g. any platforms or software needed for the assignment, collaboration tools for group assignments, where and how to submit the assignment e.g. within the LMS, or Turn-it-In, etc.  Frequently I’ve seen assignments that lack detail in at least one of the three mentioned here. This creates confusion for students, potential for lower-quality assignments, need for frequent reminders/clarifications, more student questions, and it delays students getting on the path to learning.
  • Provide opportunity for students to apply and share their experience and knowledge of subject matter: encourage students to draw upon work experience or existing knowledge. For example in a discussion question activity, include opportunity for students to share their experiences as applicable to the topic. Doing so can be as simple as adding another component to a discussion question where students incorporate examples from their personal or work experience.
  • Create opportunities where students research and/or share how (select) course concepts apply to real world scenarios or situations. This can be done within a discussion forum activity, a blog post assignment, written reflection activity or other type of written assignment. Alternatively, assignments can be based upon a real world challenge or problem the student is facing within their work, community or personal situation. As discussed earlier, the key is to highlight to for students why they are doing the activity—even though it may seem obvious. An example of how a question might be framed—here’s how a question from an undergraduate course in nursing might read “…to demonstrate how (concepts) apply to current situation in clinical setting, describe how this would be integrated…”.

Closing Thoughts
Making learning matter to learners does matter; where learning is relevant and applicable, especially for adult students. Considering adult learner characteristics is good practice that can lead to motivated and engaged students. Yet online learning does require a different approach than used for face-to-face settings—one that considers characteristics not only of the students, but the medium. The strategies outlined here are a starting point.

References

Four-Step Strategy to Create Active Learning in any Learning Space—Online, F2F or Blended

In a recent article The 3 Instructional Shifts That Will Redefine the College Professor, the ‘dynamic classroom’ was listed as number one. The dynamic classroom is where faculty “do practically anything other than lecture” (Craig, 2015).  A meager definition but the idea is right on—active learning, where students apply concepts through discussion, debate, writing, hands-on experiments, etc. produces better learning results. Numerous studies back up the claim; a recent paper shows student performance increased by just under half a standard deviation with active learning compared with lecturing (Freeman et al., 2014). In this post I share a four-step strategy that instructors can use to make learning active for online, blended or face-to-face learning spaces. Readers will find instructive examples and resources on active learning in the photo gallery (below) as well as in the list of resources at the end of this post.

Definition
Active learning is not a theory but a teaching method that supports learning. The method uses techniques such as writing reflections, discussion, problem solving—activities that promote analysis, synthesis and evaluation that guide students towards achieving learning objectives. Typically tools are used to support the activity, for example handouts, whiteboard, chalkboard, smart phone apps, platforms such as Google Drive or Twitter. The choice of activity and tool are (or should be) determined by the learning goal, as well as other factors that include, time available, location (in-class or online), class size and others that are specific to the students, such as their skill level and access to tools.

Another way to define active learning is to consider the opposite—passive learning where students are recipients of knowledge, are expected to record and absorb knowledge  delivered by an expert—a faculty member or textbook (McManus, 2001). Passive learning aligns with behaviorist theories where the student is viewed as an empty vessel waiting to be filled. In contrast active learning aligns with the constructivist perspective of learning. The constructivist view embraces the idea that knowledge is actively constructed by the learner and integrated with his or her existing knowledge and experience.

Active Learning Photo and Resource Gallery
Click on an image below to open up the photo gallery. Each image is captioned with a link to further information about the method featured.

Four-Step Strategy for Making Learning Active
Below is a four-step framework for re-designing a lesson or unit to make learning active. Integrating active learning requires a skill set that goes beyond skills required for facilitating the traditional lecture format; numerous institutions provide professional development for faculty and instructors looking to incorporate active methods given the time and skills required. This framework below is a starting point; it features the bare bones principles of making learning active. An important note, the lecture method still has a role; lectures are an effective method to deliver information, yet it’s using lectures (and active learning) strategically as a method along with others that creates a comprehensive instructional strategy (“150 Teaching Methods”).

To illustrate the framework an active learning scenario featuring a group of nursing students in a face-to-face (F2F) course is used and described in the ‘application’ section of each step.

1. Identify learning objectives for the lesson/unit. Considering the learning objective or goal ensures the activity aligns with the course objectives and the lesson itself. If the unit/lesson doesn’t have a specific goal, but the course has overall learning outcomes, create one by considering the question—what should students be able to do or know after the lesson that will support them reaching a (given) course objective? A useful tool for identifying and writing learning objectives is a Bloom’s Taxonomy resource from UNCC ‘Writing Objectives Using Bloom’s Taxonomy’.

Application: Using the nursing students scenario the two goals for the learning unit on eating disorders are: 1) identify symptoms associated with disordered eating, and 2) determine a patient’s symptoms on the eating disorder continuum. These goals support one of the course objectives  • Analyze patient behaviors to determine presence of disordered eating on the eating disorder continuum, and helps students gain the knowledge and skills needed to meet this learning outcome.

2. Identify core concepts students need to learn. List key concepts— frameworks, formulas, theoretical principles etc. students need to learn. Determine the breadth and depth of knowledge required—the level at which students need to know the concepts, e.g. familiarity or mastery. Consider students’ current level of knowledge on the topic; this  helps determine how concepts will need to be presented to students before they engage in the activity.

Application: In the scenario nursing students need to recognize symptoms of disordered eating and determine which patient behaviors are normal and ones associated with eating disorders. Students need to know characteristics of eating disorders and be familiar with the ‘eating disorder continuum’.  Faculty determined that knowledge of the students is varied, thus assigned a textbook reading prior to class and selected a short video to show prior to the activity that illustrated key concepts.

3. Consider options—select activity and tools. This step has two phases. First determine types of activities that could work for the concepts given the learning context—class size, learning space, time constraints, etc. The activity might be a debate, mind map, or small discussion. Next identify the tools needed to support the activity, while also considering factors such as students skill level and access (to the tool). If skill level could be an issue, consider providing instructions, tutorials for students to learn the tool and build learning time in accordingly. If the learning curve is deemed too high given the time allocated, consider an alternative tool.

Active nursing class
Nursing students work on concept boards in small groups in School of Nursing class at University of Wisconsin-Madison (2014). Picture by Jeff Miller.

Application:
In the nursing face-to-face class of 150 students a concept board activity was chosen. Students worked in small groups after watching video about a woman struggling with binge eating. The activity was introduced by professor with questions to guide the discussion. The groups collaborated using a white board to create their concept board.

This activity can be applied to online setting—student groups can create a concept board using Google Draw program on Google Drive. Students can work on the concept map asynchronously or synchronously.

4. Articulate activity instructions in detail. Instructions that highlight the goal of the activity and its purpose frame the activity and prepare students for learning. Instructions for F2F and online environments need to be specific, clear and detailed and should include three components, 1) goals of activity, its purpose and expected outcomes, 2) details of the assignment: requirements, due dates, concepts to incorporate, format for product, etc. and 3) execution details: group or individual assignment, how groups will work together, e.g. group etiquette, collaboration strategies,  tools and platforms to use (more so for online classes).

Closing Thoughts
Active learning is a proven method that supports learning. Yet it’s one of several that supports knowledge building and creation that engages and motivates students. Below is a list of resources for educators looking to incorporate active learning strategies into online, blended or F2F course.

Resources

References